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Bureau 13 Supplemental Modules

You are a member of the most secret agency ever created by the US government. Bureau 13 is an elite group of "Free Agents" who hunt the dangerous and highly destructive forms of the supernatural to preserve or destroy as they see fit. You are equipped with modern and special equipment, the best in weapons and technology. Bureau 13 is the Award Winning RPG of Paranormal Adventure.

These modules expand and enhance the experience of the basic game, Bureau 13: Stalking the Night Fantastic. The modules are available individually and as combination packages.

We are proud to announce three new modules!

Bureau 13: Stalking the Night Fantastic, d20 Edition New!

Bureau 13 d20 ed.

Congratulations, you are now a member of the most secret government agency you've never heard of, the legendary 13th Bureau of the Justice Department, also known as Bureau 13.

Your mission is to serve and protect the citizens of the USA from all forms of malevolent supernatual beings, spirits, deities, aliens and Things Man Should Never Know. You will be familiar wth all of these during your career as a Bureau 13 Agent.

In 2010 you are the hunters of evil. You are also the hunted.

So ready your cross and your 9mm and prepare to head out with your fellow teammates and go: Stalking the Night Fantastic.

This special d20 edition OGL Package includes:

  • Expanded edition for d20, 254 pages
  • Expanded B13 adventures, more than 100 encounters
  • New expanded psionics system, high tech equipment, ultra-modern weapons
  • Utility sheets and lots more!

Preview - Sample pages - download free now!

 

On CD in PDF format, to print on your own computer. Dice not included.

3066 $19.95

 
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Bureau 13 Extreme Module New!

Bureau 13 Extreme

A classified handbook for the X Teams of America's most secret government agency. This is the darker side of Bureau 13. These are the Paranormal SWAT Teams who take out the most dangerous threats to the common good. These are the X Teams, but best of Bureau 13's Agents, who never stop, never quit, and absolutely never fail in their missions to protect America from those who would harm it. This handbook is filled with new ideas and information and adventures and is compatible with other RPG systems with minor modification.

 

On CD in PDF format, to print on your own computer. Dice not included.

3667 $14.95
 
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Bureau 13 Hearts Module New!

Bureau 13 Hearts Hearts is a completely new module of high adventure and investigation for mature RPG'ers. From the deep swamps of Louisiana to the cold Antarctic wastes, from the back roads of Indiana to the social hell of North Korea, there is one factor that binds these stories of Bureau 13. There are hearts that are broken, missing or stolen, and you are going to fix them.
  • Heart of Steel. It starterd in North Korea with a wizard, a locomotive and murder.
  • Heart of Ice. A distress signal from Anarctica opens a Pandora's Box of Horror.
  • Heart of the Matter. Graverobbing startsd this situation that just gets deeper and deeper.
  • Puppy Love. A yellow dog and a pack of Hellhounds are making a bad night for Bureau 13.
  • Heart of Gold. It started in 1961 at a boxing match. The real horror begins 40 years later as the Bureau faces a threat of Dimentional Proportions.
  • Lots more! This 96 page module can be used with any other RPG of modern paranormal or horror adventure
 

On CD in PDF format, to print on your own computer. Dice not included.

3666 $14.95
 
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Black Powder Module

Bureau 13 Black Powder

The Black Powder Years 1859-1889, the Origins of Bureau 13. The west was never this wild, as you see the origins of Bureau 13 in this super module of information and high adventures.  See the origins of the REAL US Secret Service and the people who lived the Wild West.

 

 

On CD in PDF format, to print on your own computer. Dice not included.

3014 $14.95
 
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Adventures Module, includes: Hellsnight, Haunts and Lost Files I & II

Bureau 13 Adventures Module

As scientific research continued through the 20th century, Bureau 13 became an Agency better to understand the underlying caused of many supernatural occurrences. Rather than kill, the Bureau began to control many aspects of the paranormal, often dealing peaceably with entities that would have been exterminated in the 1880's. While Bureau personnel are "free agents", they still have a basic code of ethics that states, "All life is precious...most of the time."

  • Hellsnight was the first Bureau13 casebook, with 7 scenarios, new equipment, vehicles and "Friends & Enemies" information. The perfect companion for Stalking the Night Fantastic!
  • Haunts is the second in a series of casebooks for Bureau 13. first published in 1983. This is the third, expanded edition. The Haunts scenario pack also contains separate adventures, as well as special information for dealing with Bureau 13 Friends and Enemies, new equipment, tools and vehicles, along with a few surprises.
  • Lost Files 1 & 2 Two additional information supplements for Bureau 13. Each book contains fragments and pages of Bureau lost files, illusive information on history, equipment, friends and foes. Also included are pieces of training manuals and incident reports. These are perfect for adventures and building your Lost Files library. Each supplement is 32 pages, lavishly illustrated, and packed with more high-explosive fun than a birthday cake grenade.

All three modules on one CD.

 

On CD in PDF format, to print on your own computer. Dice not included.

3013 $14.95
 
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Outpost Modules, by Bruce Sheffer Great Deal!
includes: Stalking the Steel City, Screams in the Night, and Aliens Among Us.

Outpost Modules Complete

In this package is the most complete run of the Bureau 14 Outpost Adventure Modules created by Bruce Sheffer, including:

  • Stalking the Steel City
  • Screams in the Night
  • Aliens Among Us.

High adventure waits for your team as you battle Super Science, Demons, Aliens, Classic Evil, Secret Societies and even the Gods!

"You are the Agents of Bureau 13 and your Mission is to find the Paranormal, and at your discretion, kick its ass!"

22 Complete Adventures
New Bureau Information Files, Equipment, and Weapons; 276 pages.

(Each of these modules is also available individually; see below.)

 

All three modules on CD in PDF format to print on your own computer. Dice not included.

3663 $29.95

 
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Stalking the Steel City Module, by Bruce Sheffer

Stalking the Steel City

Pittsburgh, beautiful, modern, nestled in the foothills of the Allegheny Mountains, has been called one of the "most livable cities in America". No one takes this big city that acts like a small town seriously.

That is about to change. Evil has come to the Steel City. Its secret places are filled to bursting with things most people cannot imagine. There will be no place to hide if Bureau 13 does not stop them. 5 complete new adventures.

 

On CD in PDF format, to print on your own computer. Dice not included.

3662 $12.95
 
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Screams in the Night Module, by Bruce Sheffer

Screams in the Night

Evil never sleeps. There are things out there watching. Unseen horrors lurk in the dreamscapes of America. You are Shadow Warriors, our first and only line of defense against those who prey from the darkness, shrouded by deception and disbelief.

You are funded and equipped by America's most secret government agency, Bureau 13. Your Mission is to stop the paranormal and evil that threaten this great nation. You have what it takes to do the job. You have the best in skills, weapons and training, but it takes a lot more. You are the Paladins of the 21st Century. Only you can stand in the gap and face these horrors. 8 complete new adventures.

 

On CD in PDF format, to print on your own computer. Dice not included.

3660 $12.95
 
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Aliens Among Us Module, by Bruce Sheffer

Aliens Among Us

Look behind you! They have been here a long, long time. They shook the ground as they walked, and our ancestors called them gods. We look to the stars to find alien life, but they are in our schools, behind the eyes of our children. Even the air we breathe carries and unearthly intelligence. When we meet them, we are forever changed. If we are lucky, they are hapless travelers shipwrecked on our shores or explorers as curious about us as we are about them. If not...we are prey.

Between Alien and Human stands Bureau 13. "They may try to make a meal out of us, but Bureau 13 is going to make it one tough meal they will never forget!"

 

On CD in PDF format, to print on your own computer. Dice not included.

3661 $12.95
 
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Scenes for Horror, Industry & Adventure Module

Scenes Module

Scenes for Horror, Industry, and Adventure. Now you can see the adventure as TriTac gives you over 400 graphic images to use for your games. These images have a wide range of places across the US and beyond. Included are high tech scenes, caves, castles, Victorian buildings, ruins, landscapes, jungles and more. Images for RPG's on CD in PDF format.

 

On CD in PDF format, to print on your own computer. Dice not included.

3049 $12.95
 
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Rogue 417 and Invasion U.S.

Rogue 417

Two Modules on one CD:

  • ROGUE 417 is a great supplement for FRINGEWORTHY for a complete campaign game of post-holocaust survival.As a survivor of the disease Rogue 417, you fight for day-to-day survival against the remains of humanity. As a FRINGEWORTHY explorer, you will find that your aid to the survivors will be useless unless you can stop the Warlord of West Virginia. Designed by Richard Tucholka, and Robert Sadler, two of the creators of the Morrow Project®, ROGUE 417 has a fantastic amount of general information to expand your existing post-holocaust campaign, or begin one.
  • Invasion U.S. In this 1990's Parallel Dimension, America has fallen to the communists after the third world war. Now with a harsh occupation force, you fight back to regain your lost freedom. Invasion U.S. is a game module that pits your RPG group against the Soviet Occupation Forces. This module is for use with FRINGEWORTHY or BUREAU 13: STALKING THE NIGHT FANTASTIC. A 32 Page Module and sourcebook!
 

On CD in PDF format, to print on your own computer. Dice not included.

1050 $14.95
 
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